Sunday, 4 January 2015

Berry Giant Process #1

As i decided to do make berry head arch into a stone giant, I modeled out a basic shape for a head, torso and some arms. It didn't have to be neat or in proportion as rock isn't but i wanted to keep it so it did look like what it was supposed to be. I then imported the mesh into UE4 and put the rock material onto it. This is how it looked:















I did some vertex painting on it to give it a more varied look and i started to add some trees.

No comments:

Post a Comment