Once i had done this, i then exported all the models into Unreal Engine 4 and I started to piece the scene together. As this is a simulation for training purposes, i didn't want to make it to over-ally complex. I just wanted to give it that believably factor that it was a Nuclear Turbine Hall.
Once i had the scene set up and how i wanted it to look, i then started to tweak the lighting inside of the unreal engine to give it a bright look so it would be easy to walk around.






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