Tuesday, 31 March 2015

Final Results of the Turbine Hall

Here is the final outcome of the Turbine Hall. Here are some eye level one so this is what the user would see as they walk around the scene.



















Here show the scene from above.
























Overall, i like the way this environment has turned out. I have learnt allot from it from how to do a modular scene from seeing how low i can go with textures and still get a sense of believably.
I think i have achieved what the brief asked and produced a believable environment that could run on a low end computer and it even though it wasn't a complete replica of a turbine hall, i feel i still made the scene believable enough to look like a turbine hall,

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