Monday, 16 February 2015

Nuclear Texture Test #3

Keep forgetting to update this blog! However I have now completed my small environment which I am running texture tests with. As i mentioned in previous posts, all these scene was done with just a handful of modular assets as i found this was the most efficient way to go about dealing with such a large scale environment (nuclear plant)

Here are some screenshots of the finished environment:







































With the scene now complete, i will start to decrease the texture sizes and this will show me how much detail and how believable i can still get it looking but with small resolution sizes. This environment was made with 1024x1024 textures.

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